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Spells

During gameplay, spells can be selected from the Spellbook. They are unlocked at levels 1, 10, and 20, and can be unlearned for 400 vim.

Bastion

Cooldown: 210 seconds

On use you gain a shield that absorbs 80 (+19 per level - Max 460) damage for 2 seconds and grants 20 bonus Armor and Magic resistance while the shield is active.

Blink

Cooldown: 300 seconds

Instantly teleports your shaper to target nearby location (625m range)

Blitz

Cooldown: 210 seconds

Increases your movement speed by 30% for 6 seconds, and renders you immune to all disabling effects except suppression for 1.5 seconds. The duration is doubled to 3 seconds for melee shapers.

Deflect

Cooldown: 150 seconds

You grant a shield to all allies in an area. Those shields absorb 50 (+9.5 from your level - Max 250) damage and last 3 seconds. (700m range)

Drain

Cooldown: 180 seconds

Active: Saps lifeforce from a targeted enemy Shaper within 550 range for 5 seconds, dealing 66.3 (+23.7 per level) magical damage over the duration and healing you for 90% of the damage dealt. In addition, all healing effects on the target are reduced by 50% for the duration of the spell. (550m range)

Dispel

Cooldown: 180 seconds

Instantly remove all debuffs and disables (except suppression) from your shaper, and then reduces the duration of incoming disables by 35% for 3 seconds. If Dispel successfully removes a debuff or disable, you gain 50% increased movespeed for 1 second.

Exceed

Cooldown: 90 seconds

For 5 seconds you gain 30 Power plus an additional 30% of your total Power as bonus Power.

Stasis

Cooldown: 240 seconds

Instantly places your shaper into stasis for 2 seconds, becoming immune to all damage and effects but unable to move or act for the duration.

Stagger

Cooldown: 180 seconds

Fire a magic blast at target enemy shaper, dealing 5 (+20 per level) magical damage and reducing their movement speed by 80%, decaying over 0.5 - 2.0 seconds. The duration is increased the further you are from your target. (675m range)

Tailwind

Cooldown: 120 seconds

Grants you and all nearby allies 45% increased movement speed for 3 seconds. (575m range)

Vanquish

Cooldown: 75 seconds

Instantly deals +300 (+30 from your level) true damage to target minion, creature or worker. (600m range)

Wither

Cooldown: 180 seconds

For 4 seconds, target enemy shaper's movement speed is reduced by 40%, their attack speed is reduced by 40%, and they deal 30% less damage. (550m range)

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