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Kensu

The Mistwalker

Archetype: Ranged Carry

Recommended Role: Gladiator

Price: 1800 or 685

HEALTH520 (+77) HEALTH REGEN5 (+0.6)
BASIC ATTACK58 (+2.2) ATTACK SPEED1.4 (+2.4%)
ATTACK RANGE550 MOVE SPEED370
ARMOR16 (+3.0) MAGIC RESIST33 (+0)
ATTACK HASTE RATIO1.0 SPELL HASTE RATIO0.15
ATTACK POWER RATIO1.0
Passive
Pure Shaper - Quick Release
Kensu may cast his abilities freely. Kensu can successively fire his basic attack as long as he has an arrow nocked. Kensu will nock an arrow at a rate equivalent to his basic attack cooldown and can have a maximum of 2 arrows ready to be fired at a time. The rate at which Kensu will nock an arrow is increased by 1% per point of Haste.
Close
Q
Haunt
Kensu binds captured ghosts to his arrows, imbuing his basic attacks with additional effects.

Toggle: Kensu switches which ghost is bound to his arrows.

Ghost of Malice: Kensu imbues his arrows with Malice, causing his basic attacks to deal 10 / 15 / 20 / 25 / 30 (+0.1) bonus magical damage.

Ghost of Despair: Kensu imbues his arrows with Despair, causing his basic attacks to slow the target's movement speed by 15% / 20% / 25% / 30% / 35% for 2 seconds.
Cost:
Range: N/A
Cooldown: 1 / 1 / 1 / 1 / 1
Close
W
Thrill of the Hunt
Passive: Kensu's basic attacks mark the target, reducing their Armor by 2% / 2.75% / 3.5% / 4.25% / 5% for 4 seconds. This effect stacks up to 4 times for a total of 8% / 11% / 14% / 17% / 20% reduced Armor.

Active: When the target reaches 4 marks and if they are a shaper, they are revealed and a ring will appear around them. As long as Kensu is within this ring, he may activate Thrill of the Hunt to rapidly dash to another location within the ring.
Cost:
Range: N/A
Cooldown: 16 / 15 / 14 / 13 / 12
Close
E
Kill Shot
Kensu fires an arrow that deals physical damage to the first enemy hit, plus an additional effect based on which Haunt Kensu is using.

Ghost of Malice: Deals between 60 / 85 / 110 / 135 / 160 (+0.4) to 120 / 170 / 220 / 270 / 320 (+1.0) physical damage. The damage is increased against low health targets, reaching maximum damage against targets with 25% health.

Ghost of Despair: Exorcises the first target hit, causing ghosts of despair to deal 40 / 60 / 80 / 100 / 120 (+0.3) physical damage and apply Despair to the hit target and up to 1 / 2 / 3 / 4 / 5 additional nearby enemies.
Cost:
Range: 1250
Cooldown: 11 / 10 / 9 / 8 / 7
Close
R
Voidbreaker
Kensu fires a phantasmal surge in target direction, warping all terrain it passes through to become passable and leaving a spectral trail in its wake. Any allied shaper who enters the trail will gain 50% increased Movement Speed. If the arrow hits an enemy shaper it will deal 100 / 200 / 300 (+0.6) physical damage and fear them for between 0.5 to 2 seconds. After the arrow has traveled 350m, the fear duration will begin to increase until it reaches its maximum duration at the arrow's maximum range.
Cost:
Range: 1500
Cooldown: 120 / 110 / 100
Close
Displaying guides 1 - 26 of 26 guides, sorted by votes. More sorting options coming soon.

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Master Guide: Kensu
Author: Elmanbeastio

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Mastery Kensu
Author: Cliff_Rockface

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On-Hit Kitty-Cat
Author: PancakesNBacon

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Support Kensu
Author: OrdinaryGatsby

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Mistwalker strikes again
Author: Bearrwilliams

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Kensu - The Best Kitty Cat
Author: Bionicryan

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Kensu - Basic Intro
Author: Darkmage40

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Kensu's Lunch
Author: i3ringit

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TeamBreaker Kensu
Author: Agent Tennessee

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100% Win Rate
Author: X3lade

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Kensu - Ghost Hunter (Redone)
Author: HurricaneZigi

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Kensu : On-Hit King
Author: Dareksnowulf

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Hunt or be Hunted
Author: EclipseGamer

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Kensu - Shaper Poker
Author: dchrisler

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Kensu like a panther
Author: Dresdenut

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Kensu - Meta Breaking Fool
Author: NF-Khronus6

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1
Author: Kentuckey

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AOE ADC
Author: WAMLAW

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Patch 35 (September 11, 2014)

  • Voidbreaker (R)
    • Fixed a bug where players would become stuck in walls if they became stunned when the trail left by this ability expired.

Closed Beta: Patch 32 (July 9th, 2014)

  • Kill Shot (E)
    • The damage from the Despair form arrows is now correctly flagged as AoE damage.

Closed Beta: Patch 31 (June 17th, 2014)

  • Thrill of the Hunt (W)
    • Fixed a bug where Kensu would sometimes hit a wall instead of correctly dashing over it.
    • Fixed a bug where this ability was resetting inconsistently when reset via Defiance's passive ability Cornered Beast.
Lie Ren Kensu
Age:
28
Place of Birth: Zhenan Village, Suzutai Islands
Vitality: Conviction


Our coasts are wreathed in mist, but any hunter can tell an unnatural fog. It moves against the wind, chills with a touch, and eats the bird song. This village is silent, faded, the dock rimmed with ice.

I crunch along an empty path, past huts boarded from within. From the last, I hear whimpering. Drawn to a child, as the Masters suggested. The door sways idly, a dusting of frost on the frame. I push through and ignore the hollow, angry wheezing from the rafters, the sting of frostbite rage on the tips of my ears.

The boy is wadded in the corner, peering at the ceiling from between splayed claws, bristling tail twitching around his ankles. "There is nothing here," I tell him, "save what you brought with you." His eyes dart from me to the current of ice roiling in the air, hissing and cracking. "That?" I smile, glancing over my shoulder. "That is only a regret that has lost its way."

I nock my arrows, one fletched with feathers of a dove, the other with crow. The two halves of a mortal soul; aggression and affection; boldness and wisdom; body and spirit; male and female. Each pair tied together, in balance. One cannot fly true without the other.

I say the words the Blessed Mother taught me long years past.

The moon is bright, the wind is hushed
The yulan drape the window
Close your eyes, lay down to rest
And dream of peaceful dawn


It shrieks at me. For a moment, I see its true face; a woman greyed and stooped. She clutches a worn child's doll, fretting over it, tears sparkling in the old lines of her face.

"Rest, grandmother."

My arrows fly true.
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