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Kel

The Shepherd

Archetype: Melee Tank

Recommended Role: Tactician, Hunter

Price: 1800 or 685

HEALTH530 (+78) HEALTH REGEN8 (+0.55)
BASIC ATTACK61 (+2.85) ATTACK SPEED1.5 (+2.4%)
ATTACK RANGE130 MOVE SPEED385
ARMOR20 (+3.1) MAGIC RESIST33 (+1.0)
ATTACK HASTE RATIO0.5 SPELL HASTE RATIO0.5
ATTACK POWER RATIO0.8
Passive
Pure Shaper - The Shepherd
Kel may cast his abilities freely. Whenever Kel is hit by a basic attack, the cooldowns of all of his abilities are reduced by 0.25 seconds. The cooldown reduction effect is reduced to 0.1 seconds for attacks from non-shapers.
Q
Sheep Toss
First Cast: Kel rolls a sheep across the ground, dealing 50 / 70 / 90 / 110 / 130 (+0.3) physical damage to each enemy it rolls over.

Recast: Kel dashes to the sheep's location, dealing 50 / 70 / 90 / 110 / 130 (+0.3) physical damage to each enemy he charges through.
Cost:
Range: 850
Cooldown: 12 / 11 / 10 / 9 / 8
Close
W
Battle Cry!
Kel blows a deafening sheep whistle, dealing 60 / 95 / 130 / 165 / 200 (+0.6) physical damage to each enemy in an arc in front of him and reducing their Movement Speed by 50 / 55 / 60 / 65 / 70%, decaying quickly over 1 second.
Cost:
Range: 580
Cooldown: 7 / 7 / 7 / 7 / 7
Close
E
Crook Sweep
Kel brandishes his crook, dealing 60 / 100 / 140 / 180 / 220 (+0.4) physical damage to all nearby enemies and launching them airborne for 0.5 seconds.
Cost:
Range: 340 radius
Cooldown: 9 / 9 / 9 / 9 / 9
Close
R
Titanic Charge
Kel throws himself at target enemy shaper, dealing 150 / 225 / 300 (+0.7) physical damage and stunning them for 1.5 second(s). Each enemy Kel charges through takes 150 / 225 / 300 (+0.7) physical damage and is lauched airborne for 0.5 seconds.
Cost:
Range: 450
Cooldown: 130 / 110 / 90
Close
Displaying guides 1 - 4 of 4 guides, sorted by votes. More sorting options coming soon.

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Kel, The Sheeplord
Author: RonaldMcRonald

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How to watch over your flock
Author: BestKelHonduras

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Closed Beta: Patch 33 (July 29th, 2014)

  • Kel now has a passive:
    • The Shepherd - Whenever Kel is hit by a basic attack, the cooldowns of all of his abilities are reduced by 0.25 seconds. The cooldown reduction effect is reduced to 0.1 seconds for attacks from non-shapers.

Closed Beta: Patch 32 (July 9th, 2014)

  • Titanic Charge (R)
    • Fixed a bug where the final damage dealt by this ability to the primary target was incorrectly flagged as AoE damage.

Closed Beta: Patch 29 (May 5th, 2014)

  • Sheep Toss (Q)
    • Fixed a visual beg where Kel's Sheep would not appear properly if an enemy Kel used this ability from out of vision.

Closed Beta: Patch 26 (Feb 24, 2014)

  • Sheep Toss (Q)
    • The displayed range of this ability has been updated to 850, from previous value of 950.
  • Battle Cry! (W)
    • The displayed range of this ability has been updated to 580, from previous value of 650.
  • Crook Sweep (E)
    • The displayed range of this ability has been updated to 340, from previous value of 380.
  • Titanic Charge (R)
    • The displayed range of this ability has been updated to 450, from previous value of 550.
    • The Power ratio of this ability has been reduced to 0.7, down from 0.9

Closed Beta: Patch 16 (Oct 31, 2013)

  • Tightened the visual effects on Crook Sweep (E) to more accurately depict the radius of the ability.

Closed Beta: Patch 11 (August 29, 2013)

  • Battle Cry! (W)
    • The base damage of this ability has been reduced to 60/95/130/165/200, down from 70/105/140/175/210.
    • The slow percentage applied by this ability has been reduced to 50/55/60/65/70%, down from 61/67/73/79/85%.

Closed Beta: Patch 10 (August 23, 2013)

  • The Haste ratio on all of Kel's abilities have been reduced to 0.5, down from 0.6.

Closed Beta: Patch 7 (August 02, 2013)

  • Basic attack range increased to 130, up from 95.

Closed Beta: Patch 3 (June 21, 2013)

  • Titanic Charge (R)
    • Single target base damage increased to 175/275/375, up from 150/225/300. Pass through damage increased to 150/225/300, up from 110/180/250.
Kel
Age:
30
Place of Birth: Millbriar Village, The Heart of the World
Vitality: Protection


'Course there's folks living in the Heart. There's folk living everywhere. North, south, east, west. Why not here?

Because the Blessed live here? Only sometimes. Only some places. They're good enough neighbors. Little queer. That whole not talking thing. They just look at you funny, and sometimes you feel the air vibrate. There's no trick talking with them, 'cept knowing you can't. You have to kind of feel at them. It helps not to look at them. Look to yourself. Sometimes they understand.

There's been folk here a long time. My grandmother told me that when the east-folk found the Heart, some of them stayed. They built the first shrines. Tried to hear the Blessed. We got our ways from them. Speak plain and true. Help where you can. Be respectful of neighbors, whether or not you can see through them.

But lots of folks came over the years, and a few stayed from all parts. Guess I've got pretty much the whole world in my clan, and we've always been shepherds. Before you ask - everyone asks - there's no trick to sheep. They know how to take care of themselves like anyone else. I follow them. Keep the flock together, help them with whatever they can't handle. Predators, injuries. In return I get wool. Works out for everyone.

Don't know why one of the Blessed chose me, but I'm glad to have him. Or her - don't rightly know what "he" is, truth be told. Just know he's not an "it." But I'm no hero. I got no big learnings. Don't figure I need anything, neither. I always been happy with what I got.

So I figure I'll just keep doing as I done. I'll watch out for the sheep.
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