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Cerulean

The Warden

Archetype: Melee Ability Bruiser

Recommended Role: Hunter, Tactician

Price: 1800 or 685

HEALTH515 (+65) HEALTH REGEN7.5 (+0.65)
BASIC ATTACK59 (+2.4) ATTACK SPEED1.5 (+3.1%)
ATTACK RANGE130 MOVE SPEED390
ARMOR19 (+3.4) MAGIC RESIST33 (+1.0)
ATTACK HASTE RATIO0.6 SPELL HASTE RATIO0.6
ATTACK POWER RATIO1.0
Passive
Pure Shaper
Cerulean may cast his abilities freely.
Q
Whirling Strike
Cerulean delivers a spinning attack with his weapon, dealing 60 / 100 / 140 / 180 / 220 (+0.55) physical damage to all nearby enemies. Deals 35% extra damage and reduces Movement Speed by 16 / 20 / 24 / 28 / 32% for 3 seconds if they are struck by the blade.
Cost:
Range: 380 radius
Cooldown: 9 / 8 / 7 / 6 / 5
Close
W
Ritual Bulwark
Cerulean braces himself, increasing his Armor and Magic Resistance by 20 / 30 / 40 / 50 / 60 for 4 seconds, plus an additional 20 / 30 / 40 / 50 / 60 that decreases slowly over 2 seconds.
Cost:
Range: N/A
Cooldown: 15 / 15 / 15 / 15 / 15
Close
E
Impale
Cerulean impales target enemy and flips them over his shoulder, dealing 70 / 115 / 160 / 205 / 250 (+0.6) physical damage.
Cost:
Range: 200
Cooldown: 12 / 12 / 12 / 12 / 12
Close
R
Shore's Calling
Cerulean leaps to finish off target enemy shaper, dealing 240 / 360 / 480 (+0.8) physical damage and restoring between 90 / 150 / 210 (+0.05% / 0.1% /0.15% Max HP * 30) and 240 / 400 / 650 (+0.05% / 0.1% / 0.15% max HP * 80) of his own Health depending on how much Health the target was missing (maximum healing when the target is missing 80% of its Health.)
Cost:
Range: 585
Cooldown: 110 / 100 / 90
Close
Displaying guides 1 - 14 of 14 guides, sorted by votes. More sorting options coming soon.
Haste Cerulean. Go fast go hard!
Author: welloiledmachine

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Cerulean: The baitmaster
Author: GoodOldMalk

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Simplicity is best
Author: Cryllydar

0 votes

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Cerulean - Jungle
Author: ofirzonl

0 votes

0 votes

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CERULEAN'S HERE!
Author: Dizzy_Desu

0 votes

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Rediculous Regen
Author: xValravenx

0 votes

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Thats My Spot !!
Author: BaljeetPT

0 votes

0 votes

Stronk Cerulean
Author: deLightbringer

0 votes

0 votes

Aura Pally!
Author: TheRealPoots

0 votes

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Jungle Cerulean!
Author: TheRealPoots

0 votes

0 votes

Patch 36 (September 30, 2014)

  • Impale (E)
    • Fixed a bug where this ability would sometimes flip an enemy after they exited this ability's cast range.
  • Shore's Calling (R)
    • Fixed a bug where this ability would sometimes heal Cerulean for less than the intended amount against targets between 70% to 100% Health.

Closed Beta: Patch 34 (August 19th, 2014)

  • Ritual Bulwark (W)
    • The flat Armor and Magic Resistance bonus granted when activating this ability has been reduced to 20/30/40/50/60, down from 25/35/45/55/65.
    • The decaying Armor and Magic Resistance bonus granted when activating this ability has been reduced to 20/30/40/50/60, down from 25/35/45/55/65.
  • Shore's Calling (R)
    • The cooldown of this ability has been increased to 110/100/90, up from 100/85/70.

Closed Beta: Patch 31 (June 17th, 2014)

  • Whirling Strike (Q)
    • Fixed a bug that would occasionally allow multiple casts of this ability if activated several times within a short period of time.

Closed Beta: Patch 29 (May 5th, 2014)

  • Impale (E)
    • The base damage of this ability has been reduced to 70/115/160/205/250, down from 80/125/170/215/260.

Closed Beta: Patch 26 (Feb 24, 2014)

  • Whirling Strike (Q)
    • The displayed range of this ability has been updated to 380, from previous value of 425.
  • Impale (E)
    • The range of this ability has been reduced by 10%.
  • Shore's Calling (R)
    • The displayed range of this ability has been updated to 585, from previous value of 650.
    • The Power ratio of this ability has been reduced to 0.8, down from 0.9.

Closed Beta: Patch 16 (Oct 31, 2013)

  • Shore's Calling (R) will now go on cooldown even if the target of the ability dies when Cerulean is in mid animation. Cerulean will also now heal the correct amount if the target dies mid animation.

Closed Beta: Patch 7 (August 02, 2013)

  • Basic attack range increased to 130, up from 95.
Cerulean of the Shorewind
Age:
26
Place of Birth: unknown; of no fixed abode
Vitality: Resilience


Awright, tadpoles, shut up and listen up! If you don't know me... what the hell you doin' here? Heh. Naw, seriously. I'm the Warden of our tribe. You're here because that's a damn dangerous job. I might die doin' it. Hope not, but there it is.

So I got to train one of you sorry sacks a' chum to replace me. Because Lady Amarynth, Spirits bless her, she's goin' to be getting herself into all sortsa trouble. That's always been the case with our high priestesses. They always got themselves a temper. But lately weird stuff's happening all over, and she's got to be part of that.

You know how every jerk claims to be "tough but fair," right? Here's me sayin' it. Except I'm not a jerk. I don't think. I AM gonna push you to be your best. You're all already damn good. Wouldn't have asked you to be here if not. Yeah, you heard me clear - I asked for every one of you. I been watching. But I gotta figure out which is the best of the best. Because Lady Amarynth is the most important woman in the world ta me. To our tribe.

I know whatcher thinkin'. "Hey Cerulean, my coral's just starting to grow in - how can I be as strong and tough as you?" And to that I say, "Be the ball." And then you say, "Ball? What ball? Has Cerulean head-butted too many sharks in the mouth?" And then I'm all like, "Damn straight I have. Unf!"

And THEN I say, "Now you're too busy laughing to worry about it, yeah?"

When I started training for this, my coral hadn't grown in yet either. You're all gonna do fine. Trust me.

Now everyone down to shore. Time for an endurance swim. Go go go!
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