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Amarynth

The Tempest

Archetype: Ranged Mage

Recommended Role: Tactician, Predator

Price: 1800 or 685

HEALTH450 (+67) HEALTH REGEN5 (+0.45)
BASIC ATTACK54 (+2.8) ATTACK SPEED1.5 (+1.6%)
ATTACK RANGE550 MOVE SPEED380
ARMOR15 (+3.1) MAGIC RESIST33 (+0)
ATTACK HASTE RATIO0.2 SPELL HASTE RATIO0.6
ATTACK POWER RATIO0.2
Passive
Spirit Shaper - Momentum
Amarynth uses Spirit to cast her abilities. Spirit regenerates at 6% per 5 seconds. The regeneration scales 1% per 1% cooldown reduction from Haste.
Momentum (Passive): Whenever Amarynth damages an enemy with an ability, all her other ability cooldowns are reduced by 1 second.
Q
Feeding Frenzy
Amarynth sends out a school of barricudas to ravage target enemy, dealing 50 / 95 / 140 / 185 / 230 (+0.7) magical damage, plus 12.5 / 20 / 27.5 / 35 / 42.5 (+0.3 Power) bonus magical damage every 0.5 seconds to enemies affected by Tidal Prison.
Spirit Cost: 75 / 100 / 125 / 150 / 175
Range: 625
Cooldown: 10 / 9 / 8 / 7 / 6
Close
W
Waverider
Amarynth rides a gush of water to spear each enemy she passes through, dealing 65 / 110 / 155 / 200 / 245 (+0.6) magical damage.
Spirit Cost: 50 / 75 / 100 / 125 / 150
Range: 550
Cooldown: 18 / 16 / 14 / 12 / 10
Close
E
Tidal Prison
Amarynth lobs a globe of water that envelops the first enemy it touches, reducing their Movement Speed by 35% / 40% / 45% / 50% / 55% for 2.5 seconds. After 2.5 seconds the bubble bursts, dealing 65 / 115 / 165 / 215 / 265 (+0.75) magical damage to all nearby enemies.
Spirit Cost: 50 / 75 / 100 / 125 / 150
Range: 950
Cooldown: 13 / 12 / 11 / 10 / 9
Close
R
Riptide
Amarynth summons a huge wave of water that surges forward, dealing 200 / 325 / 450 (+0.8) magical damage to each enemy it passes over and launching them airborne for 0.75 seconds.
Cost:
Range: 1000
Cooldown: 130 / 120 / 110
Close
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Patch 35 (September 11, 2014)

  • Feeding Frenzy (Q)
    • The Power ratio of the initial part of this ability has been reduced to 0.7, down from 0.8.

Closed Beta: Patch 34 (August 19th, 2014)

  • Feeding Frenzy (Q)
    • The base damage on this ability has been reduced to 50/95/140/185/230, down from 60/105/150/195/240.
    • The Power ratio on this ability has been increased to 0.8, up from 0.7.
  • Tidal Prison (E)
    • The base damage of this ability has been reduced to 65/115/165/215/265, down from 80/130/180/230/180.
    • The tooltip for this ability now correctly reflects the duration of the slowing effect.

Closed Beta: Patch 30 (May 27th, 2014)

Amarynth's spirit regeneration now scales with Haste at a rate of 1% increased regeneration per 1% cooldown reduction granted by Haste.

Closed Beta: Patch 29 (May 5th, 2014)

  • Amarynth's visual and sound effects on her abilities have been updated.

Closed Beta: Patch 26 (Feb 24, 2014)

  • Feeding Frenzy (Q)
    • The range of this ability has been increased by 11%
    • The Power ratio of this ability has been reduced to 0.7, down from 1.0.
    • The Power ratio of the damage over time component of this ability has been reduced to 0.6, down from 0.8.
    • The base damage of the damage over time component of this ability has been reduced to 50/80/110/140/170, down from 80/120/160/200/240.
  • Waverider (W)
    • The range of this ability has been increased by 6%.
    • The Power ratio of this ability has been reduced to 0.6, down from 0.8.
  • Tidal Prison (E)
    • The range of this ability has been increased by 3%.
    • The Power ratio of this ability has been reduced to 0.75, down from 0.95.
  • Riptide (R)
    • The range of this ability has been increased by 6%.
    • The Power ratio of this ability has been reduced to 0.8, down from 1.2.

Closed Beta: Patch 19 (November 27, 2013)

  • Fixed a bug that was causing Amarynth to occasionally fire multiple instances of her abilities.

Closed Beta: Patch 10 (August 23, 2013)

  • Base Movement Speed reduced to 380, down from 385.

Closed Beta: Patch 8 (August 09, 2013)

  • Feeding Frenzy (Q)
    • The cast time of this ability has been increased to 0.4 seconds, up from 0.2 seconds.

Closed Beta: Patch 5 (July 18, 2013)

  • Feeding Frenzy (Q)
    • The base damage of this ability has been reduced to 60/105/150/195/240, down from 60/110/160/210/260.
  • Riptide (R)
    • The power ratio on this ability has been reduced to 1.2 per point of Power, down from 1.4 per point of Power.

Closed Beta: Patch 3 (June 21, 2013)

  • Riptide (R)
    • Increased the height of the projectile to fix an issue with certain Shapers being able to jump over it and avoid the damage.
Amarynth of the Shorewind
Age:
28
Place of Birth: unknown; of no fixed abode
Vitality: Momentum


I know the bottom. It is the only place I feel peace. Rocked by the sway of tides. Serenaded by whale lullabies felt in the bones. I am weightless. The moon cannot pull my heart. My fists and teeth no longer clench.

But I cannot stay.

"Join your voices," I tell their faces bobbing in the sea. Men on the left shore, women on the right. Children inattentive on the sands. "Let us praise the Spirit for its blessing." Behind their backs, I call it a curse. I pray for relief.

I was eleven when the blessed coral began to grow out of my bones. When the air became painful to my skin. I was so excited. I was nearly an adult. I could finally leave the shore, see my mother and father whenever I wished.

I didn't understand. I never saw father again, save from a distance.

Mother died ten years ago. Her blessings passed to me. I invoked weekly rituals to eager faces. I dispensed what young wisdoms I had. And then I felt the rising of the moon in my blood for the first time. I understood the rages that possessed her, why her eyes despaired as she pounded the rocks with her bloodied fists.

I still spoke to Cerulean back then. He laughed it off the first time, said he didn't feel a thing through his coral. But he limped for weeks afterwards. His nose never sat straight again. I never dared touch him again.

When the Spirit came to me, it thundered in my ears like the roll of breakers on the shore. I begged it to kill me. It gave me no rest, but a measure of freedom.

How can I lead my people in worshipping the Spirits when I don't understand them myself?
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